Many a first-person shooter has hammered home the lesson: torches are unreliable. They will cut out at the worst possible moment.
Though science can equip Gordon Freeman with a fabulously advanced Gravity Gun in Half-Life 2, it can’t make a dependable power supply for his suit’s flashlight.
Even Silent Hill 2’s mostly trusty torch will pick a choice moment to leave you stranded in the dark. So we’ve learned to pack spare batteries (and steer clear of sinister, abandoned towns).


































